
In earlier days I felt that detectable changes from one frame to the next were a hallmark of cheap animation. This was especially true in animations produced for television: Hanna-Barbera may have been the most commercially successful animation studio ever, but for Heaven's sake! Do they HAVE to keep lowering the bar so @#$%#@$ far?
Once they had lowered the standard, they were copied and things only got worse. Watch an episode of Pokemon, for example, and the technique is--well, I'll just say that the cutting of corners to make the animation process cost-effective is plainly evident.
The previous result for me has been a knee-jerk dismissive reaction anytime the animation wasn't perfectly smooth. If they were putting fewer than 24 fps on the screen, somebody didn't care enough.
But then I started watching Miyazaki films. Quite often--maybe always--the transition from one frame to the next is evident. But if the drawings are beautifully executed with great care, does it matter so much? In this case, since so many of the drawings are executed by only one person--and since the result is soulful and thoughtful and magnificent in so many other pleasantly surprising ways--I'm finding a new ability to ignore frame counts.
This film, in particular, is beautiful. I found the story rather convoluted and a little disappointing in its complexity, but that's my only complaint. It's definitely on my to-own list.
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